

Some roles dont fit well together though, as lets say the entry-fragger. Those roles are like a second job you take and can be fulfilled by everyone in the team. Or your support takes on the role as the in-game-leader (Xizt). This means that you will have teams that have a dedicated lurker, secondary awper and in-game-leader at the same time(Happy). These added roles are the secondary awper and the in-game-leader. There are players that take a second or even a third role on top of their main role. Don’t go into a game with the mindset that no matter what you will only AWP or entry frag. As said earlier, there are always different circumstances to consider. Generally you have the Entry Fragger, second entry-fragger (playmaker, second man in), the lurker, the support and the dedicated AWPer. Generally you can divide the roles into 2 categories: Main-Roles Roles are never a final thing, even after being dedicated to a role they have to be able to fulfill every other spot once in a while. Also there will always be variables and split-second decisions that affect the players, thus making them change up their playstyle in that sitaution. All teams have players that take on additional roles.
#Entry fragger cs go pro
However, looking at the top 5 pro teams you won’t find a single team where everyone just plays one role. Players with really good gamesense might want to play the lurker role and so on. Players with incredible aim usually end up on the entry-fragger role. Each player gets a role assigned that fits the person. Great communication is expected from every role.
#Entry fragger cs go professional
They won’t be in this conversation, but they’ll continue to rake in trophies and big results because of it.Every professional team in CS:GO has players that fit into different roles. So while s1mple will toil as the games most divisive superstar, and Niko and rain will continue to climb their shoulders, rain and fer will pay their toll as the entries. The symbiotic relationship of the builder and resident can’t be overlooked, and especially not underappreciated. Each pantheon that houses deities has to be built by someone. S1mple could be the so outstanding a star that not even the low function cost of a fer/rain could enable his skill.įer and rain will likely never enter the trifecta these Gods, but that’s not to say they should be left out of the conversation. However, it might very well be that the resources s1mple requires to function at this level are too much for nearly any combination of players to handle. S1mple is forced to carry inferior players and a different configuration of talent would lead to a lesser load to heave and a higher return on his skill. Most people put this down to his teammates. While he remains one the most incredible players of all-time, no roster has been able to put him in a comfort zone while maintaining the balance of the team. However, the difference between s1mple and everyone else is that he has no big results to claim. S1mple can at once create the opening in the round with an AWP pick, find a rifle, spray down two players and then close with a clutch one-deag. This speaks to a resolute mindset, unfathomable raw talent, and selfless focus within a team structure. They have both somehow managed to enter the realm of uncertainty and inconsistency and found a pay-streak of success. For while both the Bosnian and Brazilian round-closers are geared towards statistical stardom, fer and rain are forced to contend from a far more tumultuous position. In many ways, this is actually more impressive than the likes of Coldzera or Niko doing the same. Consistent dominance as entries.īoth fer and rain have, until recently, managed to manifest tournament-to-tournament, near MVP-level performances for over a year.

But they do have something equally as awe-inspiring. To perform at a world-class level in the pinnacle of competition month-to-month, not tournament-to-tournament, inspires awe and a characterisation as a ‘God’.įer and rain do not have the same deifying regular 1.2+ event ratings as any of the Gods. The best players of all-time are considered the best because of their consistency. Generally speaking, on player rankings, it’s very hard for entries to be slotted deep in the list for these reasons.
